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Author Topic: How to win friends and influence people  (Read 846 times)
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Xyndaris
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« Reply #30 on: May 11, 2009, 10:01:19 PM »

**Better Loot Endgame: +1
My thoughts: Unclear how this will encourage grouping, without ensuring that the encounter is only groupable.


We can make encounters that are group only, have a room trigger that requires X number of people to enter it.
Have some encounters quest triggered, (many mmo's have this) where X number of people must be present with a "key" of some sort.

We can also setup some loot tables as I've said before.... with seperate loot classes,
treasure - talens - potions - scrolls - commods - comps.
common - armor - little or no stats
rare - armor +decent stats
ultra - armor +nice stats / proc / ability.

and make it so that the groupsize factors into the loot drop percentage calculation from each type.
so, if 1 person groups 1 potion or spellmab may or may not drop
if 6 people group, 3-4 potions and 2 spellbags drop  etc...
and for ultra items... it just ups the 0.02% chance to like 0.05% chance  (numbers are just an example. I have no idea what rates are now...)
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Xyndaris - Deikhan (50) [hasDevastator]
Tasslin - Thief (50) can hit a little
Gardien - Cleric (50) can tank and heal
Xynz - Mage (46) dies too often
Rekres
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« Reply #31 on: May 12, 2009, 03:26:44 AM »


FYI I'm pleased with how you guys managed this in a respectful and thoughtful manner.


F*KC OfF and DiiIe NOOB!

(* sorry, couldn't resist... ::> *)
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Antonius/Petrovich/RHO/Rekres/UgloSabba/Tannith/Thark/UrgoGnomic/Yizz/Forvalaka
Runt
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« Reply #32 on: October 25, 2009, 06:40:45 AM »

I had an idea this morning:

How about, if two people are grouped, the trophy code gets reset for them while they are grouped?  This encourages an old player to join up with someone either new to the mud or who is leveling up a char?
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Xyndaris
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« Reply #33 on: November 04, 2009, 04:53:16 PM »

Oh I like this trophy idea!
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Xyndaris - Deikhan (50) [hasDevastator]
Tasslin - Thief (50) can hit a little
Gardien - Cleric (50) can tank and heal
Xynz - Mage (46) dies too often
Edrik
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« Reply #34 on: November 04, 2009, 05:08:32 PM »

2nd the trophy idea..
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